TWO CONKERS

CALM · SAFE · CLEVER

The games library that calms your child's screen time — instead of selling it.

Classic thinking games rebuilt without the machinery of addiction: no points, no adverts, no chat, no noise. Just honest puzzles where the only reward is the one that matters — finishing.

First week free · no card needed · 11 games · whole household

CALM

Lowers the temperature

Warm paper, quiet colour, silence by default. Nothing flashes, counts down, or begs to be tapped — the whole room feels different when this screen is on.

SAFE

Nothing can reach them

No chat, no strangers, no adverts, no purchases, no links out, no data collection. Safety by subtraction, not by settings.

CLEVER

Builds real perseverance

Every game practises the same loop: try, see the honest result, adjust, keep going. That loop transfers to homework and everything beyond it.

THE PROMISE — AND IT'S THE WHOLE PRODUCT

Your child will never be scored, streaked, advertised to, upsold, or told go on, one more go — by anything on this shelf. Ever.

No pointsNo streaksNo adverts No chatNo purchasesNo timers No data collectedNo dark patterns

THREE SHELVES · ONE LIBRARY

Kids

Deduction, words and numbers that grow with each child. Three difficulty settings on every game.

Meadow · Sudoku · Word Search · Dominoes · more

Grown-ups

Codewords and harder logic — a quiet break that isn't a feed.

Codeword · Sudoku · Slide Order · Meadow

Memory

Gentle recall games with large type, no pressure and no timers, for older minds.

Pairs · Word Recall · Order Trail · Dominoes

WHY IT WORKS

Fifty years of motivation research, taken seriously. External rewards reduce a child's natural interest in things they already enjoy — psychologists call it the overjustification effect. The confetti apps are teaching children to love confetti.

We removed the confetti. Games tuned to sit just past "easy", failure that costs nothing, and the quiet pride of "I did it" doing all the motivating.

Our design principles and the standard every game must pass are published openly.

HOW IT WORKS

1
Start your free week Set up once for the whole household. No card needed to try it.
2
Add your players A profile for each child, yourself, Grandma — each gets a shelf matched to them.
3
They just play Nothing to unlock, nothing to buy. You see time and skills in your own room, behind a PIN.

ONE SIMPLE PRICE

First week free

then £4.99 / month · whole household

  • Up to 6 profiles, all three shelves
  • Family dashboard behind your PIN
  • Cancel any time — nothing lost

PLACEHOLDER — FREE DURING FAMILY TESTING

No free-with-adverts tier, ever — adverts are how children's attention gets sold. One fair price is the whole business model, and the reason this library will never try to hook anyone.